I want to develop a 2d game for mobiles. The concept will be like, the bubbles will be created at a random position and moves till top of the screen. Below are my questions.
1. How to get a point(Vector3) with in the screen space.
2. How to make my game support multiple resolutions.
3. In recent versions of unity, there are anchors feature. But should i need to use a plane for all 2d unity games?
I have been googling since a week but i could not find any answers. Request your help.
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