All the virtual screen technologies I've seen in Unity so far have limited the screen to the size and resolution of the desktop that the remote computer is duplicating. I am looking to create a resizable virtual screen that convinces the remote operating system that it is publishing to a desktop of that size. Note that I am referring to resizing vertically and horizontally, not just proportionally. For example, emulating a physical desktop screen that is 12" tall and 100" wide.
Have any such Unity technologies been developed? If not, are there any technology recommendations on which I can make this capability for the community?
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