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Resizable Virtual Screen in Unity

All the virtual screen technologies I've seen in Unity so far have limited the screen to the size and resolution of the desktop that the remote computer is duplicating. I am looking to create a resizable virtual screen that convinces the remote operating system that it is publishing to a desktop of that size. Note that I am referring to resizing vertically and horizontally, not just proportionally. For example, emulating a physical desktop screen that is 12" tall and 100" wide. Have any such Unity technologies been developed? If not, are there any technology recommendations on which I can make this capability for the community?

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